Vuln ID: CVE-2020-6019
Published: 2020-11-13 16:15:18Z
Description: Valve’s Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
Source: NVD.NIST.GOV