CVE-2020-6017 – Valve’s Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable …

Vuln ID: CVE-2020-6017

Published:  2020-12-03  14:15:11Z

Description: Valve’s Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Source: NVD.NIST.GOV

 


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